Cheat : Enter one of the following codes at the "Enter Cheat" screen. Then, start a game and pause. Now enter the cheat menu and set each enabled code as desired. All cheats entered can be saved after reaching a save point.
The Big Cheat Enter "NTHGTHDGDCRTDTRK" as a code. This will enable invincibility, all weapons, unlimited ammo, infinite lives, full map, big head, level skip, and warps (Long Hunter, Mantis, T-Rex, Campaigner).
All weapons Enter "CMGTSMMGGTS" as a code.
Infinite ammo Enter "BLLTSRRFRND" as a code.
Infinite lives Enter "FRTHSTHTTRLSCK" as a code.
Flight mode Enter "LKMBRD" as a code. This will allow you to fly; press R or L to move up or down.
Pen and ink mode Enter "DLKTDR" as a code. This will make the graphics black and white line art, similar to a sketchbook.
Disco mode Enter "SNFFRR" as a code. This makes colors flash on screen and the animals and people dance.
Spirit mode Enter "THSSLKSCL" as a code. This enables invincibility with slow-moving enemies.
Quack mode Enter "CLLTHTNMTN" as a code. This makes the graphics and game animations degraded.
Greg mode Enter "GRGCHN" as a code. This enables credits, big heads, all weapons, and infinite ammunition.
Robin''s cheat Enter "RBNSMTH" as a code. This enables credits, big heads, all weapons, infinite ammunition, and invincibility.
Dana''s cheat Enter "DNCHN" as a code. This makes all enemies smaller.
Show enemies Enter "NSTHMNDNT" as a code. This shows the enemies as red arrows on the map.
Purdy colors Enter "LLTHCLRSFTHRNB" as a code. This makes the game environment appear in rainbow colors after the next cut-scene or using a teleport-portal.
View gallery Enter "THBST" as a code. This allows enemies to be viewed, scaled, and rotated in 3D.
Display credits Enter "FDTHMGS" as a code.
Secret moves Side dash Quickly tap Strafe Left or Strafe Right twice, and Turok will do a quick hop and a slide to the left or the right.
Air jump Run or drop off of a ledge. Then, the instant Turok begins to fall, press Jump.
Fully powered arrows Instead of rapidly firing one arrow after another, always count to two before releasing the trigger button. This way, the arrows will fly straighter and further.
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